This is a team project for my creative coding course at MSc in Computer Games & Entertainment at Goldsmiths.
We worked as a team to create an iOS application, which allows the player to move a ball inside a cube maze. I worked on the generative algorithm for the 3D maze, and my mates worked on other aspects of the app, such as Bullet physics integration, mesh generation and other.
My algorithm can run and procedurally generate random mazes over 400 squares per side of the cube in few seconds. Each time the maze generated is different and a new challenge is started.
You can have a look at the source code here, where you’ll find the all project.